R5.09 released!
RPG Maker Cook Tool Deluxe » Devlog
This update (codenamed "Sous Vide") brings a batch of quality-of-life improvements, support for MZ v1.8.1 and integrating the Steam Proton support files to the tool.
Changelog:
- Updated to .NET 9 (RC1), bringing performance and size improvements.
- Now compatible with RPG maker MZ 1.8.1.
- Added (initial) Steam support.
- [Windows] The Steam Proton files are now integrated to the main bundle for the bootstrap.
- [Windows] You now have the option to create a separate, Steam Proton compatible build.
- Greenworks.js is now added to the custom files and folders (applies if Greenworks must be in the game’s parent folder).
- Files for the lib folder are now added to the Halva packages by default.
- It will also strip out library files that don’t apply for the OS that the game is built on.
- This is primarily for supporting Steam, but it could support for other libraries as well.
- Added the option to create a test build.
- This will use the SDK version of NW.js. This allows access to the Dev Tools (useful for diagnosing issues that could happen after building the final build).
- Fixed a bug, where the bootstrapper would hang on the “Checking game files” stage, if the game was in a folder that doesn’t allow write access.
- Minor fit and finish updates.
Files
GUI Version (Windows) 136 MB
Version 5.9.0-release.20240929 32 days ago
GUI Version (Linux) 109 MB
Version 5.9.0-release.20240929 32 days ago
Migration and Diagnostics Assistant (Windows, GUI version) 16 MB
Version 5.9.0-release.20240929 32 days ago
Migration and Diagnostics Assistant (Linux, GUI version) 17 MB
Version 5.9.0-release.20240929 32 days ago
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RPG Maker Cook Tool Deluxe
The one stop shop for deploying RPG Maker MV/MZ games
Status | Released |
Category | Tool |
Author | AceOfAces |
Tags | compiler, compressor, nwjs, RPG Maker |
Languages | Greek Modern, English |
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