Version D0.40 (Arcane Steel) released!
Immortal Sins » Devlog
After months of work, I am happy to announce that I have released version D0.40 (codename "Arcane Steel"). This version of the game comes with a ton of quality-of-life changes, re-works, and the overhauled Northbridge Platform. Although, there's still work to be done, the new foundation will allow me to further refine the game.
Game
- Added a new side-mission.
- Updated renderer to 0.62.
- Balancing changes to the characters:
- Maria
- The "Wish" skill can be learned. Sacrifices half of the remaining HP in order to heal an ally (2 X sacrificed HP).
- "Cure" and "Mega Cure" skills were transferred from Zero to Maria.
- If Maria heals an ally, the spare HP is given to Maria.
- Raised the Pharmacology and Recovery Boost to 20% (items and skills heal 20% more health).
- Elena:
- The "Mana Burst" skill can be learned. Grants unlimited mana, boosts MAT, and nullifies cooldowns for a brief time (at the cost of damage received from mystical arts being boosted as well).
- The "Mana Claw" skill can be learned. Part of the damage is converted into MP damage.
- The "Overturn" skill can be learned. Flips the buffs and debuffs of everyone.
- Zero:
- The "Super Guard" skill was replaced by Iron Guard. Part of the damage is converted into MP damage.
- "Healing Aura" skill can be learned. Can heal multiple allies over time, at the cost of MP (for upkeep).
- Replaced "Provoke" and "Cover" with a re-worked version of "Guardian Angel". When active, the damage to allies is redirected to Zero instead (also grants higher defense).
- Rick
- Damage now scales based on how much HP is missing.
- Received the "Provoke" skill.
- Jena:
- Will receive the "Adrenaline" state when DP is max. Boosts her stats but loses DP until it reaches 0.
- The "Life Drain" skill was replaced by "Blood Drive". When active, all attacks steal some of the HP.
- Axel:
- The "Pure Might" skill can be learned. For a few turns, the user cannot do anything. Once that time passes, the damage that he has received is returned two-fold.
- Sierra:
- Added the "Corrosive Ammo" skill. For a brief time, Sierra's attacks can corrode the enemy's armor (reducing their defense for a brief time).
- The "Accurate Shot" skill was re-tooled into "High Impact Shot" (reduces physical defense for a brief time. Can Stun). This skill requires a rifle to be equipped.
- Added the "Rapid Fire" shot. Reduces the cooldown of Combat Arts skills, alongside a boost of agility and evasion. Requires pistols to be equipped.
- Removed the "Armor Break" skill as it was redundant.
- He's more likely to be targeted by the enemies if he has a rifle equipped.
- The "Assassin's Gambit" skill can now be learned. Any excess damage dealt when the enemy is killed is transferred over the next attack (within one action).
- Gus:
- "Lifeline" skill can be learned. Adds a state to the target, where if he/she's healed, Gus will also receive some of the heal (also applies in reverse).
- The "Assault" skill has been replaced by the "Morale Boost" skill. Provides a boost to attack and defense stats.
- The "Goddess' Embrace" skill was replaced by "Burden Transfer". Pulls all of the negative status ailments to the user. Heals his allies (depending on how many of them had).
- Removed "Nightmare" from the learnable skills.
- Maria
- Enemy Balancing changes:
- Strikers' damage scales depending on their missing HP.
- Strikers can no longer use Titan's Blessing.
- Mana Drain was replaced by Mana Siphon.
- Re-tooled the behavior of the Enforcers (including their skill set).
- General Balancing changes:
- Pistols can be dual-wielded.
- Most weapons now have a piercing percentage (varies per weapon, applies to enemies too).
- Boosted Mana Regeneration per turn to 3%.
- Mana Recovery (activates when a Liquified Mana Fragment is used) now grants 10% Mana Regeneration per turn for 3 turns.
- Added the option for Full Screen.
- Added AutoSave.
- Added achievements.
- Changed the Loading Screen.
- Fixed misaligned choice boxes.
- Fixed some issues with the text.
- Fixed an issue where the deleted save would still be selectable from the Save/Load menu after deleting it.
- Improvements to memory management.
- Fixed an issue where the states counter wouldn't render properly on actors.
- Brought back the fix where the armor and the weapons were stored as separate entries in the inventory when they shouldn't.
Northbridge
- Overhauled Northbridge Platform:
- Simplified the main UI.
- Re-worked the backend of the Platform, utilizing Prism.
- Re-worked code into modules.
- Improved the reliability of the diagnostics system.
- The startup of the game and the save/settings backup of the engine have been moved to a separate executable.
- Allows easier startup while skipping the launcher.
- The package manager's unpack/cache update progress is shown here.
- Platform settings now save on the same folder as the game saves and settings.
- Support for Long File Paths (Windows 10 (Version 1607) and newer).
- Package Manager Improvements:
- Improved performance of the package manager.
- Added the option to re-build the cache for the Package Manager.
- Improved the reliability of the Backup System.
- Added code to prevent the launcher from launching multiple times.
- Added a link to this board.
- Updated to .NET 6.
- Fixed a bug where it referenced the wrong path for WebView2 Runtime.
- Removed the following settings, as the newer version of the renderer has removed the necessary flags:
- Show FPS. Press the F2 key to show it instead.
- Force 60 FPS.
- VSync.
- Removed Discord Rich Presence as it was pointless.
- Temporarily removed the Restore option from the Backup and Restore Menu. It will return after an overhaul in a later update. Until then, use the Import option from the Save Manager.
Files
Game Package 316 MB
Version 0.40.0-20220327-rev.1 Mar 27, 2022
Game Package (Linux) 324 MB
Version 0.40.0-20220327 Mar 27, 2022
Get Immortal Sins
Immortal Sins
Step into the shoes of Maria and clear her name.
Status | In development |
Author | AceOfAces |
Genre | Role Playing |
Tags | 2D, Action-Adventure, Female Protagonist, JRPG, Medieval, RPG Maker |
Languages | Greek Modern, English |
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