Version D0.32 released!
Immortal Sins » Devlog
After a few months of work, I finally released the first build of 2021. This update fixes a lot of bugs and adds a batch of quality of life imporvements. This is also the first build that sees the first small batch of overhauls to improve the game. There will be more changes coming soon as well.
Game
- Re-wrote part of the prologue.
- Added name tags to NPCs.
- Adjusted some of the text.
- Tidied up the Options menu.
- Added a scroll bar to improve the visibility of the options.
- More details are now shown in the pause menu.
- Changed the icon of the inventory option in the Actor Command.
- When an enemy guards and an attack with an element that he’s weak to hits, it will show Guarded instead of Resisted.
- Removed Row Formation.
- Moved the option to show hints from the start of a new game to the Options menu.
- Improved some of the maps.
- Balancing changes.
- Tweaked the Automatic Crash Report mechanism to improve the context of a crash (see the included Readme or the eManual for more information).
- Adjustments to the cache for the game.
- Fixed a crash when the migration tool ran in certain cases.
- Fixed an issue where some shops didn’t use the linked shops.
- Various bug fixes.
Northbridge
- Changed the theme from Office 2019 Black to Fluent Dark.
- Removed code that is no longer necessary.
- Improved start-up time.
- Consolidated some of the code to the core library.
- Fixed some bugs.
Files
Game Package 299 MB
Version 0.32.0-20210407 Apr 07, 2021
Game Package (Linux) 312 MB
Version 0.32.0-20210407 Apr 07, 2021
Get Immortal Sins
Immortal Sins
Step into the shoes of Maria and clear her name.
Status | In development |
Author | AceOfAces |
Genre | Role Playing |
Tags | 2D, Action-Adventure, Female Protagonist, JRPG, Medieval, RPG Maker |
Languages | Greek Modern, English |
More posts
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