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Here’s my review of this. Great systems in it!

(+1)

Some really wonderful work so far. I was playing the browser version, and once I was in the crystal caves the loading screens were freezing or maybe they just take a long time. Other than that, I appreciate the custom artwork on characters and enemies. The mapping is very good and the dragon slayer story is interesting. 4 character battling right away was a little overwhelming, and I would have preferred a few smaller battles or a quest line with Maria and Elena before the Crystal Cavern quest, however, this is just a personal preference of myself wanting to be eased into the battle mechanics. Overall a very nice game and story.

(-3)

-sync fps should be on by default

-inconsistent face graphics

-retry battle on first fight crash the game

-everyone use battle aftermath on mz, theres a bug that is still not fixed to this day that makes it takes forever to load

-recovers a some health

-weakness indicator dont show any info

-state indicator is smaller than the weakness indicator, id swap both

-jena rotation is miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss miss

-guard is completely useless it looks like it get removed right after then tank gets one shotted

-map bug 1:02:00

-firestorm say damage all enemies, only 1 got hit//other skill did the same thing l have no idea what is happening anymore*some kind of immune maybe, its really not clear

-no description on guardian angel

-magic barrier says boost def when its actually mdf

-exact same battle over and over and over isnt fun

-why would a shout cost mana

-l odnt even care about my mp/dp l seem to have an infinite amount of it

-enemy does fire shield even though he has it already

-assassin boss just die in 2 ults

-game crash when exiting rogue den

-way too many actors at this point l just removed the 2 last ones because their ability were bad

-even though l could use 5 actors, l used 4 and the priest was the easiest fight of the game

-0 strategy, every fight is the same. full buff full debuff and use ult if not dead spam attack after.

-no explanation of what enemy states do. burning buff full heal the enemy then almost 1 shotted my whole party with aoe wtf is that kind of balance

-90% of skills are useless or dont even work properly, blind for example didnt work more than half of the time without any explanation so l just stopped using it

-seem the game is getting worse and worse with balance issues at every new part so l just stopped for now.



(+1)

Fun game, I'm glad I was able to play it :D.

Glad to hear that you enjoyed it.

A small note regarding the screenshots. Sadly, itch hides the images when I set the game page as an HTML5 game page. They do exist, but they only appear when hovering the mouse in the game's entry when navigating through itch. I'll see what I can do.

(+1)

Immortal Sins is just the kind of game that would be perfect on Playstation. It’d be a day 1 purchase for me.